+/*
+ * Copyright (c) 2017 Lev Walkin <vlm@lionet.info>.
+ * All rights reserved.
+ * Redistribution and modifications are permitted subject to BSD license.
+ */
+#include <asn_internal.h>
+#include <NativeReal.h>
+#include <math.h>
+#include <float.h>
+
+asn_random_fill_result_t
+NativeReal_random_fill(const asn_TYPE_descriptor_t *td, void **sptr,
+ const asn_encoding_constraints_t *constraints,
+ size_t max_length) {
+ asn_random_fill_result_t result_ok = {ARFILL_OK, 0};
+ asn_random_fill_result_t result_failed = {ARFILL_FAILED, 0};
+ asn_random_fill_result_t result_skipped = {ARFILL_SKIPPED, 0};
+#ifndef INFINITY
+#define INFINITY (1.0/0.0)
+#endif
+#ifndef NAN
+#define NAN (0.0/0.0)
+#endif
+ static const double double_values[] = {
+ -M_E, M_E, -M_PI, M_PI, /* Better precision than with floats */
+ -1E+308, 1E+308,
+ /* 2^51 */
+ -2251799813685248.0, 2251799813685248.0,
+ /* 2^52 */
+ -4503599627370496.0, 4503599627370496.0,
+ /* 2^100 */
+ -1267650600228229401496703205376.0, 1267650600228229401496703205376.0,
+ -DBL_MIN, DBL_MIN,
+ -DBL_MAX, DBL_MAX,
+#ifdef DBL_TRUE_MIN
+ -DBL_TRUE_MIN, DBL_TRUE_MIN
+#endif
+ };
+ static const float float_values[] = {
+ 0, -0.0, -1, 1, -M_E, M_E, -3.14, 3.14, -M_PI, M_PI, -255, 255,
+ -FLT_MIN, FLT_MIN,
+ -FLT_MAX, FLT_MAX,
+#ifdef FLT_TRUE_MIN
+ -FLT_TRUE_MIN, FLT_TRUE_MIN,
+#endif
+ INFINITY, -INFINITY, NAN
+ };
+ ssize_t float_set_size = NativeReal__float_size(td);
+ const size_t n_doubles = sizeof(double_values) / sizeof(double_values[0]);
+ const size_t n_floats = sizeof(float_values) / sizeof(float_values[0]);
+ double d;
+
+ (void)constraints;
+
+ if(max_length == 0) return result_skipped;
+
+ if(float_set_size == sizeof(double) && asn_random_between(0, 1) == 0) {
+ d = double_values[asn_random_between(0, n_doubles - 1)];
+ } else {
+ d = float_values[asn_random_between(0, n_floats - 1)];
+ }
+
+ if(NativeReal__set(td, sptr, d) < 0) {
+ return result_failed;
+ }
+
+ result_ok.length = float_set_size;
+ return result_ok;
+}