/* * Copyright (c) 2017 Lev Walkin . * All rights reserved. * Redistribution and modifications are permitted subject to BSD license. */ #include #include #include #include asn_random_fill_result_t NativeReal_random_fill(const asn_TYPE_descriptor_t *td, void **sptr, const asn_encoding_constraints_t *constraints, size_t max_length) { asn_random_fill_result_t result_ok = {ARFILL_OK, 0}; asn_random_fill_result_t result_failed = {ARFILL_FAILED, 0}; asn_random_fill_result_t result_skipped = {ARFILL_SKIPPED, 0}; #ifndef INFINITY #define INFINITY (1.0/0.0) #endif #ifndef NAN #define NAN (0.0/0.0) #endif static const double double_values[] = { -M_E, M_E, -M_PI, M_PI, /* Better precision than with floats */ -1E+308, 1E+308, /* 2^51 */ -2251799813685248.0, 2251799813685248.0, /* 2^52 */ -4503599627370496.0, 4503599627370496.0, /* 2^100 */ -1267650600228229401496703205376.0, 1267650600228229401496703205376.0, -DBL_MIN, DBL_MIN, -DBL_MAX, DBL_MAX, #ifdef DBL_TRUE_MIN -DBL_TRUE_MIN, DBL_TRUE_MIN #endif }; static const float float_values[] = { 0, -0.0, -1, 1, -M_E, M_E, -3.14, 3.14, -M_PI, M_PI, -255, 255, -FLT_MIN, FLT_MIN, -FLT_MAX, FLT_MAX, #ifdef FLT_TRUE_MIN -FLT_TRUE_MIN, FLT_TRUE_MIN, #endif INFINITY, -INFINITY, NAN }; ssize_t float_set_size = NativeReal__float_size(td); const size_t n_doubles = sizeof(double_values) / sizeof(double_values[0]); const size_t n_floats = sizeof(float_values) / sizeof(float_values[0]); double d; (void)constraints; if(max_length == 0) return result_skipped; if(float_set_size == sizeof(double) && asn_random_between(0, 1) == 0) { d = double_values[asn_random_between(0, n_doubles - 1)]; } else { d = float_values[asn_random_between(0, n_floats - 1)]; } if(NativeReal__set(td, sptr, d) < 0) { return result_failed; } result_ok.length = float_set_size; return result_ok; }