--- /dev/null
+/*************************************************************************
+*
+* Copyright 2020 highstreet technologies GmbH and others
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+***************************************************************************/
+
+#pragma once
+
+#include <stdint.h>
+
+typedef struct {
+ uint16_t limit;
+
+ struct {
+ uint16_t time;
+ uint16_t jitter;
+ uint16_t correlation;
+ char *distribution;
+ } delay;
+
+ uint16_t loss;
+
+ struct {
+ uint16_t percentage;
+ uint16_t correlation;
+ } corruption;
+
+ struct {
+ uint16_t percentage;
+ uint16_t correlation;
+ } duplication;
+
+ struct {
+ uint16_t percentage;
+ uint16_t correlation;
+ } reordering;
+
+ uint16_t rate;
+} network_emultation_settings_t;
+
+#define NETWORK_EMULATION_DEFAULT_LIMIT "1000"
+
+int network_emulation_init(void);
+int network_emulation_update(const network_emultation_settings_t *s);