/***************************************************************************** # * # Copyright 2019 AT&T Intellectual Property * # Copyright 2019 Nokia * # * # Licensed under the Apache License, Version 2.0 (the "License"); * # you may not use this file except in compliance with the License. * # You may obtain a copy of the License at * # * # http://www.apache.org/licenses/LICENSE-2.0 * # * # Unless required by applicable law or agreed to in writing, software * # distributed under the License is distributed on an "AS IS" BASIS, * # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * # See the License for the specific language governing permissions and * # limitations under the License. * # * ******************************************************************************/ #include #include #include #include "e2sim_sctp.hpp" #include "e2ap_message_handler.hpp" extern "C" { #include "e2sim_defs.h" #include "E2AP-PDU.h" #include "e2ap_asn1c_codec.h" #include "ProtocolIE-Field.h" } using namespace std; int main(int argc, char* argv[]){ LOG_I("Start RIC WLG"); options_t ops = read_input_options(argc, argv); int server_fd = sctp_start_server(ops.server_ip, ops.server_port); int client_fd = sctp_accept_connection(ops.server_ip, server_fd); sctp_buffer_t recv_buf; LOG_I("[SCTP] Waiting for SCTP data"); while(1) //constantly looking for data on SCTP interface { if(sctp_receive_data(client_fd, recv_buf) <= 0) break; LOG_I("[SCTP] Received new data of size %d", recv_buf.len); e2ap_handle_sctp_data(client_fd, recv_buf); } return 0; }