--- /dev/null
+// vi: ts=4 sw=4 noet:
+/*
+==================================================================================
+ Copyright (c) 2020 Nokia
+ Copyright (c) 2020 AT&T Intellectual Property.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+==================================================================================
+*/
+
+/*
+ Mnemonic: xapp.cpp
+ Abstract: The main xapp class.
+ This class actually extends the messenger class as most of what
+ would be done here is just passing through to the messenger.
+
+ Date: 13 March 2020
+ Author: E. Scott Daniels
+*/
+
+#include <string.h>
+#include <unistd.h>
+
+#include <rmr/rmr.h>
+#include <rmr/RIC_message_types.h>
+
+
+#include <iostream>
+#include <thread>
+
+#include <messenger.hpp>
+#include "xapp.hpp"
+
+// --------------- private -----------------------------------------------------
+
+
+
+// --------------- builders -----------------------------------------------
+
+/*
+ If wait4table is true, then the construction of the object does not
+ complete until the underlying transport has a new copy of the route
+ table.
+
+ If port is nil, then the default port is used (4560).
+*/
+Xapp::Xapp( char* port, bool wait4table ) : Messenger( port, wait4table ) {
+ // what's left to do?
+}
+
+/*
+ Destroyer.
+*/
+Xapp::~Xapp() {
+ // nothing to destroy; superclass destruction is magically invoked.
+}
+
+/*
+ Start n threads, each running a listener which will drive callbacks.
+
+ The final listener is started in the main thread; in otherwords this
+ function won't return unless that listener crashes.
+*/
+void Xapp::Run( int nthreads ) {
+ int joined; // at end, number of threads joined back
+ int i;
+ std::thread** tinfo; // each thread we'll start
+
+ tinfo = new std::thread* [nthreads-1];
+
+ for( i = 0; i < nthreads - 1; i++ ) { // thread for each n-1; last runs here
+ tinfo[i] = new std::thread( &Xapp::Listen, this );
+ }
+
+ this->Listen(); // will return only when halted
+
+ for( i = 0; i < nthreads - 1; i++ ) { // wait for others to stop
+ tinfo[i]->join();
+ }
+}
+
+/*
+ Halt the xapp. This will drive the messenger's stop function to prevent any
+ active listeners from running, and will shut things down.
+*/
+void Xapp::Halt() {
+ this->Stop(); // messenger shut off
+}
+