#include "O1App.hpp"
#include "GlobalDefs.hpp"
#include "SessionHandler.hpp"
-#include "ConfigInterface.h"
+#include "CmInterface.h"
#include <unistd.h>
+#include "VesUtils.hpp"
+#include "VesEventHandler.hpp"
+
+
/*******************************************************************
*
* @brief Constructor
/*******************************************************************
*
- * @brief Runs the O1 modules as a thread
+ * @brief Runs the O1 modules as a thread
*
* @details
*
bool O1App::run()
{
-
+ const int SLEEP_INTERVAL = 2;
+ const int DEFAUL_CELL_ID = 1;
SessionHandler sessHdlr;
+
+ /*setting default cell state disabled*/
+ setCellOpState(DEFAUL_CELL_ID, DISABLED, INACTIVE);
+
/* Start Netconf session and subscribe to yang modules */
try
{
if( !sessHdlr.init() )
{
- O1_LOG("\nO1 O1App : SessionHandler initialization failed ");
+ O1_LOG("\nO1 O1App : SessionHandler initialization failed ");
return false;
}
}
- catch( const std::exception& e )
+ catch( const std::exception& e )
{
O1_LOG("\nO1 O1App : Exception : %s", e.what());
return false;
}
-
+
/* Start the Unix Socket Server to listen for alarm messages */
+ AlarmManager::instance().subscribe(&mUxSocketServer);
if( mUxSocketServer.start() )
- {
-
+ {
+
if(mUxSocketServer.setAffinity(O1::CPU_CORE))
{
- O1_LOG("\nO1 O1App : CPU affinity set " );
+ O1_LOG("\nO1 O1App : CPU affinity set for UnixSocketServer thread to " );
mUxSocketServer.printAffinity();
}
-
- sleep(2);
- if( mUxSocketServer.isRunning() )
+
+ sleep(SLEEP_INTERVAL);
+ if( mUxSocketServer.isRunning() )
{
mStartupStatus = true;
- O1_LOG("\nO1 O1App : Unix Socket server started\n");
+ O1_LOG("\nO1 O1App : Unix Socket server started");
}
else
{
- O1_LOG("\nO1 O1App : Unix Socket server failed to start\n");
+ O1_LOG("\nO1 O1App : Unix Socket server failed to start");
return false;
}
/* Wait for the Unix Socket Server thread to end*/
}
else
{
- O1_LOG("\nO1 O1App : Unix Socket server failed to start\n");
+ O1_LOG("\nO1 O1App : Unix Socket server failed to start");
return false;
}
return true;