schAllocPucchResource(cell, pucchTime, crnti, ueCb, isRetx, *hqP);
- cell->schDlSlotInfo[pdschTime.slot]->pdschUe = ueId;
cell->schUlSlotInfo[pucchTime.slot]->pucchUe = ueId;
/*Re-setting the BO's of all DL LCs in this UE*/
continue;
}
#endif
- if(cell->schDlSlotInfo[pdschTime->slot]->pdschUe != 0)
- {
- continue;
- }
numK1 = k0K1InfoTbl->k0k1TimingInfo[pdcchTime->slot].k0Indexes[k0TblIdx].k1TimingInfo.numK1;
for(k1TblIdx = 0; k1TblIdx < numK1; k1TblIdx++)