# the builder has: git, wget, cmake, gcc/g++, make, python2/3. v7 dropped nng support
#
-FROM nexus3.o-ran-sc.org:10004/o-ran-sc/bldr-ubuntu18-c-go:8-u18.04 as buildenv
+FROM nexus3.o-ran-sc.org:10004/o-ran-sc/bldr-ubuntu18-c-go:9-u18.04 as buildenv
# spaces to save things in the build image to copy to final image
RUN mkdir -p /playpen/assets /playpen/src /playpen/bin
WORKDIR /playpen
# versions we snarf from package cloud
-ARG RMR_VER=4.0.2
+ARG RMR_VER=4.0.5
ARG SDL_VER=1.0.4
-ARG XFCPP_VER=1.0.0
+ARG XFCPP_VER=1.2.0
# package cloud urls for wget
ARG PC_REL_URL=https://packagecloud.io/o-ran-sc/release/packages/debian/stretch
wget -nv --content-disposition ${PC_STG_URL}/sdl-dev_${SDL_VER}-1_amd64.deb/download.deb &&\
dpkg -i sdl-dev_${SDL_VER}-1_amd64.deb sdl_${SDL_VER}-1_amd64.deb
+RUN git clone https://github.com/Tencent/rapidjson && \
+ cd rapidjson && \
+ mkdir build && \
+ cd build && \
+ cmake -DCMAKE_INSTALL_PREFIX=/usr/local .. && \
+ make install && \
+ cd ${STAGE_DIR} && \
+ rm -rf rapidjson
+
+
#
# build and install the application(s)
#
-
# ----- create final, smaller, image ----------------------------------
FROM ubuntu:18.04
-# if bash doesn't cut it for something, grab ksh, then clean up as much as possible
-#RUN apt-get update; apt-get install -y ksh
+# package cloud urls for wget
+ARG PC_REL_URL=https://packagecloud.io/o-ran-sc/release/packages/debian/stretch
+ARG PC_STG_URL=https://packagecloud.io/o-ran-sc/staging/packages/debian/stretch
+ARG SDL_VER=1.0.4
+
+# sdl doesn't install into /usr/local like everybody else, and we don't want to
+# hunt for it or copy all of /usr, so we must pull and reinstall it.
+RUN apt-get update
+RUN apt-get install -y libboost-filesystem1.65.1 libboost-system1.65.1 libhiredis0.13 wget
+RUN wget -nv --content-disposition ${PC_STG_URL}/sdl_${SDL_VER}-1_amd64.deb/download.deb && \
+ wget -nv --content-disposition ${PC_STG_URL}/sdl-dev_${SDL_VER}-1_amd64.deb/download.deb &&\
+ dpkg -i sdl-dev_${SDL_VER}-1_amd64.deb sdl_${SDL_VER}-1_amd64.deb
+
RUN rm -fr /var/lib/apt/lists
# snarf the various sdl, rmr, and cpp-framework libraries as well as any binaries
#
COPY --from=buildenv /usr/local/lib /usr/local/lib/
COPY --from=buildenv /usr/local/bin/rmr_probe /usr/local/bin/ts_xapp /usr/local/bin/
-COPY --from=buildenv /usr/lib /usr/lib/
COPY --from=buildenv /playpen/bin /usr/local/bin/
COPY --from=buildenv /playpen/assets /data
ENV PATH=/usr/local/bin:$PATH
ENV LD_LIBRARY_PATH=/usr/local/lib64:/usr/local/lib
-#ENV RMR_SEED_RT="routes.txt"
-
WORKDIR /data
COPY --from=buildenv /playpen/assets/* /data
# if needed, set RMR vars
ENV RMR_SEED_RT=/data/bootstrap.rt
#ENV RMR_RTG_SVC=rm-host:port
+ENV RMR_SRC_ID=service-ricxapp-trafficxapp-rmr.ricxapp:4560
ENV RMR_VCTL_FILE=/tmp/rmr.v
RUN echo "2" >/tmp/rmr.v