}
return a == b ? GOOD : BAD; // user may override good/bad so do NOT return a==b directly!
}
static int fail_if_equal( int a, int b, char* what ) {
if( a == b ) {
}
return a == b ? GOOD : BAD; // user may override good/bad so do NOT return a==b directly!
}
static int fail_if_equal( int a, int b, char* what ) {
if( a == b ) {